ContextMenuPosition
Properties
attachToXBy
OptionalTells what side of the context menu widget should be used to "attach" to a provided x coordinate.
If the value is undefined
, then you may treat it based on whether it is rtl or not (e.g. 'right'
for rtl and 'left'
otherwise).
The value 'auto'
behaves as undefined
but additionally checks if there is enough space to place the menu and if it's not then the result value is inverted.
Type
"auto" | "left" | "right"
attachToYBy
OptionalTells what side of the context menu widget should be used to "attach" to a provided y coordinate:
'auto'
means similar to'top'
but the menu could be expanded above the coordinate if needed (if there is no enough space to place it below)'auto-strict'
means'top'
if the whole menu fits the space below the coordinate and'bottom'
otherwise (see box)'top'
means that the menu should be placed to the bottom of y coordinate (the menu should be attached by its bottom to y coordinate)'bottom'
means that the menu should be placed above y coordinate (the menu should be attached by its top to y coordinate)
You may treat undefined
as 'auto'
.
Type
"auto" | "top" | "bottom" | "auto-strict"
box
OptionalThe optional structure that helps to more accurate calculate a position of the menu (see attachToYBy).
Type
Object
Type declaration
clientX
X (horizontal) coordinate (in pixels) at which the mouse event occurred, relative to the left edge of the applications viewport.
Type
number
clientY
Y (vertical) coordinate (in pixels) at which the mouse event occurred, relative to the left edge of the applications viewport.
Type
number
marginX
OptionalAdditional horizontal margin.
Type
number
marginY
OptionalAdditional vertical margin.
Type
number
touches
OptionalTouch positions
Type
readonly { clientX: number ; clientY: number }[]